Understanding Usecase Diagram

What is a Use Case Diagram? A use case diagram is a type of drawing that shows how different people (called “actors”) interact with a system (like a software program or website). It’s a way to show what the system does and who uses it. Key Notions (Symbols) in a Use Case Diagram: Actors: Stick Figure: Represents a person or thing that interacts with the system. For example, a student, teacher, or librarian. Use Cases: ...

June 17, 2024 · 3 min · 458 words · PandaC

Understanding UML Diagrams

Unified Modelling Language (UML) is a standardised way to visualize the design of a system. UML diagrams can be categorized into two main types: Structural Diagrams and Behavioral Diagrams. Understanding these categories helps in effectively modeling both the static and dynamic aspects of a system. Structural Diagrams Structural diagrams represent the static aspects of a system. They show the system’s classes, objects, and relationships. Here are the key types of structural diagrams: ...

June 17, 2024 · 3 min · 626 words · PandaC

Essential Diagrams in Software Development

In the journey of software development, visual aids like diagrams play a crucial role. They help in understanding, designing, documenting, and communicating different aspects of a system among team members and stakeholders. Let’s dive into some of the most commonly used diagrams in software development. 1. Unified Modeling Language (UML) Diagrams Unified Modeling Language (UML) is a standard language which is not about coding but about visualizing. It helps to model software, systems, and business processes. Here’s a brief on various UML diagrams: ...

April 15, 2024 · 2 min · 409 words · PandaC

Understanding SOLID Principles

Your browser does not support the audio element. Introduction: The SOLID principles are a cornerstone for designing robust, maintainable, and scalable systems. These principles, introduced by Robert C. Martin, provide a foundation for good software design. In this article, we’ll break down each principle with examples, making it easy for beginners to grasp these essential concepts. 1. Single Responsibility Principle (SRP): The Single Responsibility Principle states that a class should have only one reason to change, meaning it should have only one job. This principle helps in reducing the complexity of the code by limiting the impact of changes. ...

April 11, 2024 · 3 min · 593 words · PandaC